AGB ARK Survival Servers.

Hosting Ark since 2015

What's New - New Cluster Season Starting May 11th

  • It is recommended that you request a Tribe Discord "role" in our Discord at the minimum. Tribe text & voice channels available upon request.
  • Without a Tribe "role" in Discord, Admins will resolve any issues without your input. We do not attempt to chase down tribes in game chat to discuss issues.
  • Anything uploaded to the cluster is automatically deleted after 1 hour.
  • Admins will not replace dinos or items lost. Characters may be restored, at the Admins convenience; However, you will likely lose character progress depending how far back we restore from.

General Rules

  • Attempting to falsely use these tags, or impersonate an Admin, will result in a complete Tribe wipe and ban.
  • [ADMIN SAFE] tags are for limited time, post raid protection. This protection, and use of the tags, must be requested and approved via Discord in the Admin Safe Requests channel. You are NOT allowed to raid the MAIN BASE of a tribe with these tags.
  • [ADMIN OWNED] tags are for limited time, Admin repossession of a tribe for various reasons. You dont need to know why, let us deal with it. You are NOT allowed to raid a tribe with these tags.
  • AGB ADMINS is our Admin tribe for the Ark servers. They are in-game Admins, there to provide assitance to the players.
  • Any form of glitching will earn you a permanent ban and your remaining tribe may be structure wiped.
  • A few examples: Structure meshing, players hiding inside rocks, water air pockets, plant X etc. to shoot out from - or building structures in these areas
  • Bases that are built under the mesh or built inside glitched areas (holes in the waterfalls on Center, Glitched rocks on Ragnarok,etc.) will result in all tribe structures being deleted when found by a script or Admin.
  • Using Body Bags at any time will result in your whole tribe being wiped and banned.
  • Glitching rafts into another tribe's structures to place C4 will result in your whole tribe being wiped and banned.
  • Turrets placed INSIDE a structure that target players or dinos OUTSIDE that structure will result in a tribe wipe.
  • Repetitive killing of new player(s) will be viewed as griefing.
  • Repetitively killing the same players/tribes outside of raids will be viewed as griefing. Switch it up and find new targets for your PvP thrill.
  • If logs indicate you kill new players, or the same players/tribes more than you change your underwear, it will be viewed as griefing.
  • Not allowing new players or tribes to progress by constantly obstructing their ability to farm & tame will be viewed as griefing.
  • Allow new players room to grow & become competitive. Killing the competition before they can compete is cowardly & lacks gamesmanship.
  • ANY names that violate the Golden Rule may result in a permanent ban. Less serious violations may result in:
    • Admins requesting you change your Steam name. Refusal to do so will result in a permanent ban
    • Admins forcing player/tribe name changes in violation
    • Admins killing dinos in violation
  • We do NOT allow any non standard ASCII characters in player, steam, tribe or dino names. If you are using non-english, non-standard ASCII characters in naming your player, tribe, or dinos, Admins will simply delete the related files.
  • Non-matching Tribe names within the clustered maps will be considered as intending to hide.
  • Changing Tribe names is allowed, however it must be done 48hrs prior to PVP / Raiding, or 48hrs post-PVP / Post-Raid - and updated across the clusted maps within 12 hours.
  • Changing names with the intent to hide who you are will get your tribe wiped.
  • Changing names within 48 hrs post-PVP or post-Raid will be considered as intending to hide.
  • Changing names with the intent to hide who you are will get your tribe wiped.
  • If you are being held captive, you should post in GLOBAL CHAT when you are first being caged.  This gives the admins a timestamp to know how long you have been held.  Without any solid basis for knowing when you were grabbed, the admins will not intervene.
  • If you have been held longer than 15 minutes, AND you correctly posted when you were first grabbed in chat, you should then contact an admin in Discord.
  • Catch & release, or kill the captives within the 15 minute timeframe.
  • Repetitively caging or incapacitating the same player is considered griefing - mix it up with different targets.
  • Any actions that inhibit or reduce your tribe's defenses or security before leaving the tribe is considered "insiding".
  • Leaving a tribe with anything other than your character is considered "insiding".
  • Everything earned, aquired, farmed/harvested, tamed, bred etc. within a tribe, belongs to the tribe.
  • If you chose to leave a tribe, you do not get to take items or dinos you feel belong to you.
  • IF YOUR TRIBE IS NOT A MATCH FOR YOU, and you feel you must leave the tribe, but have "earned" or otherwise feel you deserve more than the nothing you are allowed to leave with, contact admins PRIOR to leaving the tribe to help you negotiate a fair seperation package agreement. YOU WILL NOT GET TO PICK AND CHOOSE YOUR SEPERATION PACKAGE ITEMS, AND ALL NEGOTIATIONS WILL BE DONE AT ADMIN'S CONVENIENCE.
  • Admins will NOT replace anything lost to an "insider" - set tribe permissions, do not recruit unknowns.
  • Tribes with inactive or absent owners can request a new owner if the tribe can show cause.

Bases & Outposts

  • Tribes MUST place 4 flags (on top of, or otherwise visibly apparent from the outside looking in) at their MAIN BASE to indicate this is your main base. IT WILL BE THE ONLY BASE YOU HAVE A RAID COOLDOWN ON.
  • Bases are any structure larger than a 3x3. HOWEVER, all buildings MUST be a functional base/outpost (farming/crafting/dinos etc.) Placing random non-functional structures (nothing more than beds or a storage box, etc) will be considered spam. Turrets found on small outposts with no discernable function will be treated like an FOB and will be removed, or the tribe could possibly get wiped.
  • You may NOT place a base/outpost up against the land claim of another tribe and then turret that building. Admins will consider that an FOB and wipe you for raiding violations.
  • Permanent Taming Pens are ONLY allowed INSIDE THE PERIMETER of your main base (the one with ORP). (See Taming Pen rule below).
  • We limit the amount of stuctures per tribe to reduce lag on our map. Do not expect to be able to build 3 mega bases on a map.
  • You MUST request an ORP pillar for your tribe in Discord, they are not craftable. Admins will spawn one in for you. Join our discord, and READ the ORP info and settings channel for more info on how to obtain an ORP pillar.
  • Tribes may have ONE OGS pillar total accross our cluster, that can protect small areas.
  • ORPs may NOT be used to block cave entrances. Period.
  • ORPs may NOT be used to buff turret towers or turret walls. Period.
  • Activated ORPs are 100% immune for everything in range, except players.
  • Turrets inside an active ORP do 2x damage and have infinite ammo.
  • ORP pillars will fully encompass a 9x9x5 or 7x7x8 area.
  • OGS pillars will Auto-Decay 168 hrs (7 days) after the last tribe member logs off the server. Log in or lose the protection.
  • OGS does NOT stop enemies or wild dinos from entering the protective bubble.
  • If your tribe merges with another, pickup & despawn the extra ORP. You are only allowed one ORP Pillar per tribe across all maps on the cluster. If admins find any tribe trying to use more than one in the cluster, we will tribe wipe them on every map.
  • The ORPS are designed to protect dinos and valuables with a set size limit. Anyone caught abusing the intent of the ORP to essentially make their entire cave protected will be EVICTED from their cave. You will be forced to demo your entire base and move elsewhere while the rest of the sever mocks you and chants "Shame!"
  • More detailed info and settings for ORP is posted in our Discord.
  • Permanent Taming Pens are ONLY allowed INSIDE THE PERIMETER of your main base (the one with ORP).
  • Admins have no responsibility to warn tribes in violation of this rule.
  • Tribes in violation of this rule will be structure wiped.
  • You may report Taming pen violations in Discord, under the Ark Taming Pen Violations channel - you must provide debug camera coordinates & map name, or your report will be treated as spam and deleted.
  • Anyone caught creating floating bases, structures or turret towers will be tribe wiped.

BUILDING RESTRICTIONS

  • You can not block off an entire area of the map because you might 'someday' want to build on it.
  • We expect your base perimeter to be in line with your current or short term abilities to expand.
  • Foundation spamming, even within what you see as your base perimiter, may result in a tribe structure wipe, Admins will not give warnings. BUILD ACTUAL STRUCTURES such as turret towers, dino pens, breeding houses, to show your land is being used.
  • Overzealous land claims will result an an Admin destroying anything beyond what is reasonably useable in the short term. You will not be compensated, or otherwise have these structures replaced.
  • Do NOT attempt to build bases in, or, store, hatch/raise babies, or breed dinos of any kind, in any loot/artifact caves.
  • Do NOT build base defenses or structures that will kill players/dinos entering/exiting any obelisks, loot/artifact caves.
  • Admins will structure wipe your tribe if your structures are blocking access to/from any obelisks or loot/artifact caves.
  • Admins will dino wipe your tribe if your dinos are found left behind in a loot/artifact cave.
  • Do NOT build base defenses or structures that will kill players/dinos entering/exiting the passages to the Underworld on Center map.
  • Admins will structure wipe your tribe if your structures are blocking access to/from the Underworld on Center map.
  • Admins will dino wipe your tribe if your dinos are blocking access to/from the Underworld on Center map.
  • DO not build your base where players will spawn. If you block a spawn point, admins will remove your base.
  • If you place turrets where they will kill players at spawn points, admins will remove your base.

DINO RULES

  • THERE SHALL ONLY EVER BE ONE REAPER AS A DESCENDANT OF ONE QUEEN - ANYTHING MORE THAN ONE DESCENDANT IS EXPLOITING/GLITCHING.
  • There shall NEVER be any foundations, ramps, ceilings, or ANY OTHER structures used as a floor, or otherwise blocking the ground of the trapping/taming pen before/during/after impregnation process.
  • If, for whatever reason, a Reaper Queen does NOT burrow, or escape after it impregnates the first person, you MUST kill the Reaper Queen immediately.
  • Any tribe found to be in possession of more than one Reaper with the same Reaper Queen mother will be 100% Tribe wiped by Admins, and possibly a permanent ban of all tribe members.
  • Dropping eggs you don't want will cause new eggs to not spawn for more than 1 week.
  • If you do not want an egg that you have picked up, simply eat it!
  • Admins will kill AT LEAST 1 dino of our choice for every Wyvern or Rock Drake egg found in the wild.
  • NO BOXED IN DINOS. NO BOXED IN OR OTHERWISE COVERED RIDERS. Period.
  • Platform dinos MUST keep the front 1/3 of the platform 100% free of ANY structures.
  • No structures may be built down from a platform.
  • Ramps used for transportation are okay, but still must NOT block the front 1/3 of the Platform.
  • Platform dinos in violation of these guidelines at any time outside of raiding will be killed without warning.
  • Platform dinos in violation of these guidelines being used during a raid will result in severe penalties to include any combination of:
    • Tribe dino wipe
    • Forfeiture of all tribe inventory (items, mats, BP's)
    • A minimum 48 Hour ban of all tribe members
    • Pay a reparations package, decided by Admins based on damages done
  • If Admins suspect more than one of your dinos may be wandering or away from base on Aggressive stance, we will dino wipe your tribe.
  • You are NOT prohibited from using agressive stance on your dinos; However we strongly recommend you don't without complete control and knowledge of their whereabouts. Ark is a game of unexpected turns & twists, you never know when the server will crash or something out of your control will happen.
  • If you decide to leave our servers, and set your dinos loose on Aggressive, your whole tribe will be banned permanently across our entire cluster.
  • Do not store valuables in your dinos that you would normally store in a vault (Blueprints, high level weapons/armor, soulpods etc).
  • This is to prevent the need to kill every dino during a raid to find loot.
  • This includes any dinos you can bury to attempt to hide loot.
  • Tribes caught doing so will forfeit all of your items, BPs, etc.
  • Anyone caught luring wild dinos to bases will be banned.
  • If you are being griefed by this tactic, bring evidence (video prefered) to Admins before raising accusations.

Turrets

  • These rules apply to AUTO TURRETS ONLY. There are NO restrictions how players use manually operated turrets.
  • Any turret on the ground NOT within 3 foundations of an enclosed base or outpost BUILDING (must be 2x2 or larger) will be considered an open world turret. A building is a fully enclosed, functional structure, & does not include gateways, spikewalls, or lone foundations w/o walls & ceilings
  • ANY TURRETS IN OPEN WORLD WILL RESULT IN THE COMPLETE WIPE OF YOUR TRIBE, AND THE POSSIBILITY THE WHOLE TRIBE BEING BANNED.
  • Turrets may be placed on bases or outposts IF it is a functional base/outpost (farming/crafting/dinos etc.) Turrets found on small outposts with no discernable function will be treated like an FOB and will be removed, or the tribe could possibly get wiped.
  • Turrets can NOT be used in open world for World PvP OR to tame/farm wild dinos (including milk/egg farming).
  • Turrets on outposts (any structure smaller than 6x6) must be located ON the structure (hatchframes are fine) or on the ground directly next to it (within 3 FOUNDATIONS).
  • Turrets placed INSIDE a structure that target/shoot players or dinos OUTSIDE that structure will result in a tribe wipe.
  • Turrets are NOT allowed to shoot players in spawn zones. If you build near these spawn zones, it is your resposibility to ensure players are not shot when they spawn in. Admins will remove all of your turrets if players are being shot when spawning in.
  • These rules apply to AUTO TURRETS ONLY. There are NO restrictions how players use manually operated turrets.
  • Auto Turrets MUST have no Line of Sight to shoot/target players spawning in. Period.
  • If you build in player spawn zones, it is your responsibility to ensure players are not dying to your turrets
  • Admins will Remove ALL of the turrets on your base/outpost if ANY turret is shooting or targeting players spawning in.
  • These rules apply to AUTO TURRETS ONLY. There are NO restrictions how players use manually operated turrets.
  • No form of an Auto Turret may be used on a Raft or Motorboat. Period.
  • Any rafts found with Auto Turrets will be destroyed, & your tribe could be structure wiped to ensure there is no others.

Raiding

Listed below are our standard raiding rules for ALL maps.  Two or more tribes may go to "war" with each other, negating the rules below when pvping or raiding against each other.  See the Warfare Groups section below this Raiding Section.

  • All tribes are 100% permitted to raid/retaliate against any tribe that has raided other tribes, regardless of how small they are or what level they are. So if a solo player is going around raiding your base or other bases, Admins will not care at all if they get raided. Wiping them will be heavily frowned upon.
  • Usage of a Soul terminal at an FOB (Forward Operating Base), OR, AT/NEAR the site of a Raid, by you, or your declared/undeclared allies/participants in said raid, will result in the TOTAL AND COMPLETE WIPE OF ALL TRIBES OFFENSIVELY INVOLVED IN THE RAID ON ALL CLUSTER MAPS.
  • We do NOT use a tier classification system at AGB for raiding rules. We expect tribes to raid other tribes that have a reasonable chance to defend or repel your raid attempt.
  • Steamrolling tribes because you can, or selecting raid targets because they appear weak, or uncapable of putting up a good defense will not get you far in our community.
  • We enforce our griefing rules. If you are 6 man tribe who goes around and raids solo player bases non stop, you are griefing. Admins will call your your inability to raid properly in a condescending and mocking manner.
  • If you join our server to be a large dominate tribe, you are expected to raid other large dominate tribes.
  • Our community player base has little tolerance for people who show up and chase off the little guys because it is easy, they think it is fun, or they simply lack the proper skills to raid someone at their skill level.
  • Raiding thatch beach bob huts is ALWAYS considered griefing, unless they raided you first. DONT DO IT, EVER. PERIOD!
  • ANY PvP with a tribe at or near a their base will be considered a raid for cooldown purposes.
  • Counter raiding ANY structures of the tribe that raided you will NULLIFY any raid cooldowns they had against your tribe, and start a raid cooldown for your tribe against their tribe.
  • Tribes MUST place 4 flags (on top of, or otherwise visibly apparent from the outside looking in) at their main base to indicate this is your main base. IT WILL BE THE ONLY BASE YOU HAVE A RAID COOLDOWN ON.
  • A "Valid" raid is defined as one where you are:
    • 1) Successful in breaching ANY structures of the tribe being raided.
      2) You kill ANY dinos in a non PvP encounter (The tribe is offline so you go snipe a dino).
      3) The raid last more than 30 minutes, win or lose.
  • If your tribe is chased off through active raid defense within 30 minutes of starting the raid, your raid is considered a failure, so only a 24 hour cooldown will apply.
  • The 72hr cooldown begins AFTER your raid ends. You are 100% responsible for knowing when your raid ended and when your cooldown vs that tribe is over.
  • There are NO cooldowns for any auxiliary bases, water pens or outposts. COOLDOWNS ARE FOR THE MAIN BASE ONLY.
  • If you raid with another tribe in partnership, you will be viewed as allies and share raid cooldowns against all tribes either ally has raided.
  • Our community frowns upon complete wiping of tribes. Repeatedly doing so will get you designated toxic and the admins will ban you.
  • There is ZERO reason to completely wipe all the MAIN BASE structures or dinos of any tribe unless you are moving your MAIN base there immediately after the raid is finished. Tribes are encouraged to raid, and to get as much loot from a base as they can
    • You will have 24 hrs to move your MAIN base in its entirety to the location you wiped; HOWEVER, YOU MUST LAY DOWN STRUCTURES IMMEDIATELY AFTER THAT RAID/WIPE, TO SHOW YOUR INTENTIONS
    • Failure to do so will result in:
      • Admins wiping any structures you put there
      • Admins forcing yor tribe to pay restitution in the form of any or all of the following:
        • 1) Replacing ALL structures lost.
          2) Replacing items, blueprints and resources.
          3) IF YOU WIPED DINOS - Replacing dinos with equal or higher levels.
  • Our community frowns upon complete dino wiping of tribes. Repeatedly doing so will get you designated toxic and the admins will ban you.
  • There is NO reason to kill every dino a tribe owns.
    • AGGRESSIVE OR NEUTRAL stance dinos are ALWAYS fair kills.
    • Farming dinos in particular should be left if they do not impede upon a raid.
    • Killing passive dinos in excess of what happens w/ splash damage will be viewed as toxic
    • Tribes caught maliciously killing passives for no valid reason may be punished by:
      • Admins may intervene to kill your raid dinos
      • Admins may force you replace the passive dinos killed with equal or higher level dinos
  • Our save file backups and logs tell us EVERYTHING, you are not as sneaky as you think you are.
  • Our settings, our player base, and our desire is to see that Raids are encouraged to be ONLINE raids.
  • Defenders may combat log at any time to begin the countdown to activating the ORP which will provide 100% immunity to structures and dinos in its range when activated.
  • Defenders who DO combat log before the attackers call off, or, win/lose the raid, will have no raid cooldown from the tribe raiding them. If two or more tribes are attempting to raid, this rule is void.
  • Defenders who combat log against the same tribe repeatedly, will be up put up for a scheduled raid time vs the tribe is attempting to raid. If no scheduled time can be arranged to meet the satisfaction of both tribes, Admins will remove the ORP and allow that raid to proceed. ORP can then be reissued, afterwards, if requested.
  • Raids start the MINUTE you are seen setting up an FOB or engage any pvp at/near the target tribe's base.
  • If you are being raided and see an FOB being setup, your best course of action is to post in GLOBAL CHAT, then discord (screen shots always best) so that the admins have a timestamp to know when the raiders were spotted at your base..
  • We will use that timestamp to define the start.  Without that information, admins judge the start of a raid based on the first entry in the logs.
  • Any and all PvP between the attacking and defending tribes is considered progression.
  • Soaking turrets is considered progression.
  • If there is no PvP between the raiders & the defenders (e.g. they are offline), we expect to see log entries showing destruction or kills with NO MORE THAN 30 minutes between kill/destruction log entries (real time).
  • With no PvP or destruction being logged, this tells us you are NOT actually soaking turrets non-stop & that you are NOT making progression.
  • FOB's AND RAID DINOS MUST BE REMOVED IMMEDIATELY when the raid is over. Failure to do so will result in Admins killing all dinos left behind, and structure wiping the tribe for structures left behind.
  • If you are counter raided and driven off or wiped it is still your responsibility to remove any remnants of your FOB. Report your intentions to do so in Discord in the Ark Server Support channel
  • Turrets are allowed ON or WITHIN 3 FOUNDATIONS of your FOB.
  • Turrets can NOT be used to fully encompass a tribes base in an attempt to 'trap' them in. Do not attempt to put 50 turrets around someone's base to surround them.
  • Turrets CAN BE USED offensively as part of a raid, but it must be a part of your FOB setup. Use them to help you progress into a base from the area where your FOB is stationed.
  • Moving your FOB and turrets forward as you progress is allowed.
  • Rafts with turrets can NOT be used as an FOB for raiding. Period.

Tribe Warfare

  • Tribes in declared war with others will have the tag "{w}" at the front of their tribe name.
  • Tribes must have a discord role on our server and ALL members must be in that role in order for you to participate.
  • Tribe warfare can ONLY be approved (or forced upon you) by admins. Until it is posted in discord officially for all to see, it is not real.
  • You agree to raid M-F from x hour to y hour.. weekends no raiding
  • No Base sniping OR non stop base sniping allowed
  • Max raid time will be x hours
  • You may only keep someone captured for X minutes or hours.
  • Anyone can world pvp a Warfare Tribe and they are allowed to PvP anyone as well.

Rates and Settings

Rates

  • TEMPORARY SETTING CHANGES UNTIL WED MAY 22nd @ 8PM CST - 5X Player XP, 10X Taming, & double normal custom gathering rates (8-12x)
  • DEFAULT RATES ARE USED UNLESS NOTED ABOVE.
  • XP: 3x on all maps
  • Gathering: 4-6x on all maps (custom rates for abundant and rare resources)
  • Taming: 5x on all maps
  • Maturation: 10x on all maps
  • Incubation: 10x on all maps
  • Imprint Interval: .4x on all maps
  • Cave Damage: 10x on all maps

Settings

  • DEFAULT SETTINGS ARE USED UNLESS NOTED BELOW.
  • Max Tribe Size: 6 (No tribe member rotations, no alternative tribe members on different maps of our cluster).
  • No Alliances: Setting disabled, but unofficial alliances are allowed for raiding, cooperation etc.
  • Max Player Level: 100 pre-Ascension, 115/130 Ascension 1/2, 135 max with Tek Cave
  • Max Dino Levels: 150 (190 for Wyverns and Rock Drakes)
  • Player Speed Stats: .66x
  • Idle XP is heavily nerfed: .1x - Doing nothing (including just flying from Note to Note) gives very little XP reward. You will get FULL XP for Killing, Crafting and Harvesting.
  • All S+ walls have 10k health
  • All turrets available at level 68
  • Grinders at Level 85
  • NO Charge Batteries. Crafting requirements have been adjusted to compensate.
  • No S+ Grinders, S+ Catalyzers, S+ Injectors, S+ Charging Stations, S+ Gacha Gavager, S+ Crystal Cracker, S+ Planetary Shield, S+ Incinerator, S+ Drone Terminal, S+ Vivarium, S+ Repair Station, S+ Tek Stove, S+ Tek Cooking Pot, S+ Tek Forge, S+ Tek Refrigerator, S+ Tek Laboratory, S+ Tek Item Translocator
  • Connections from Steam Family Shared accounts are rejected by default. You must post in Discord if you wish to be allowed to play on our servers.

  • New Player Protection (NPP) API:
    • Automatically provides 168hrs (7 days) immunity protection FOR STRUCTURES ONLY
    • 7 day timer begins from the character creation time of the first tribe member to join the cluster.
    • 7 day timer will be voided as soon as ANY tribe member reaches level 80
    • Your tribe can NOT raid while under NPP. You may disable NPP with commands, see below.
    • Does not prevent PvP nor will it keep your dinos from being killed.

  • Offline Guard System (OGS) mod - used in place of Offline Raid Protection (ORP)
    • Too many settings to list here at this time, see Discord for full settings list
    • Decay Time: 168 hours (7 Days) after last tribe member logs out
    • Engram disabled: 1 OGS Shield Per Tribe total, across the whole cluster.
    • MUST request an OGS pillar via the proper discord channel

  • Dino Storage2 mod (Cryopods): UPDATED SETTINGS MAY 19th
  • DEPLOYING DINOS IS RESTRICTED TO A 25 FOUNDATION RADIUS OF THE SOUL TERMINALS - USAGE OF A TERMINAL IS NEVER ALLOWED FOR RAIDING.
    • Too many settings to list here at this time, see Discord for full settings list
    • Soul Terminals:
      • Max 2 per map, per a tribe.
      • Terminals CAN NOT be picked up. Demolish the terminal and replace immediately.
      • Soul Trapped dinos may ONLY be deployed withing a 25 foundation radius of your Terminals.
      • Terminals are invincible, with storage slots for 10 Soul Pods in each Transmitter. (Currently 20 slots, awaiting phase out of the 20 slots originally configured)
      • Soul Pod Terminals may NEVER be used by the attackers AKA the "offensive" side during a raid.
        • Usage of a Soul terminal at an FOB (Forward Operating Base), OR, AT/NEAR the site of a Raid, by you, or your declared/undeclared allies/participants in said raid, will result in the TOTAL AND COMPLETE WIPE OF ALL TRIBES OFFENSIVELY INVOLVED IN THE RAID ON ALL CLUSTER MAPS.
    • Soul Sickness Cooldown: 0.5 minutes cooldown between deploying dinos.
    • Sickness debuff: Lasts 1.5 minutes, dino takes damage applied at -15% health.
    • Trapping Restrictions: Dinos MUST be have 85% health & have taken NO damage in the past 2.5 minutes.

Dino changes

  • Titans (Extinction bosses) are NOT tameable, but, may still be killed for the engrams/achievements - Get creative w/ other metas for defeating the King Titan
  • NO Titanosaur spawns (NOT Extinction boss dinos)
  • NO Gacha spawns
  • NO Managarmr spawns
  • Brontos are NOT tamable
  • SHITTONS of Leedsichthys spawns
  • Aberration dino transfers - ONLY allows Abberation dino classes and their regular variations, plus Extinction dino classes

Connection Issues

  • Connections from Steam Family Shared accounts are rejected by default. You must post in Discord in the Ark Server Support channel if you wish to be allowed to play on our servers.
  • GTFO mod will automatically kick you from the servers if your Steam profile name OR player character name violate our Golden Rule found under the Community Rules page.
    • To fix a Steam name in violation: Close Ark and rename your Steam profile name.
      • Close the Steam application (Remember to close any Steam processes running in the task manager)
      • Restart Steam
      • Restart Ark and rejoin the server
      • IMPORTANT: When re-joining the server, CHOOSE TO CREATE A NEW CHARACTER - DO NOT RESPAWN, OR YOU WILL BE KICKED AGAIN.
    • To fix a character name in violation: Rejoin the server.
      • IMPORTANT: When re-joining the server, CHOOSE TO CREATE A NEW CHARACTER - DO NOT RESPAWN, OR YOU WILL BE KICKED AGAIN.

IN GAME COMMANDS

Use commands in the chat window

  • !track <dino name> - Track your dino (no carrots <> around dino name). - Example - !track Weight Argy
  • !npp status - Shows time/levels your tribe has left before NPP wears off (Based on oldest and highest lvl tribe member)
  • !npp disable - Disable your tribe's protection early with this command - This can NOT be undone (Tribe owners only)
  • !npp info - See what the current NPP settings are on the server
  • /ShowLimits - See your Tribe's current structure count vs the structure cap limits
  •